local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
main_id = 308
L0_1 = {}
L1_1 = 30800
L2_1 = 30801
L3_1 = 30802
L4_1 = 30803
L5_1 = 30804
L6_1 = 30807
L7_1 = 30808
L8_1 = 30809
L9_1 = 30810
L10_1 = 30811
L11_1 = 30812
L12_1 = 30814
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1007
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.pos = "Q308DungeonLisa"
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30801"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1007
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.pos = "Q308DungeonDoor"
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30802"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.id = 1007
L3_1.pos = "Q308DungeonLisa"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30800"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.id = 1007
L3_1.pos = "Q308LisaDungeon"
L3_1.scene_id = 20011
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30810"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Lisa"
L3_1.script = "Actor/Quest/Q411/Lisa"
L3_1.id = 1007
L3_1.pos = "Q308Lisa"
L3_1.scene_id = 20011
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["30814"] = L1_1
